

What I'm trying to do is actually use this aar to build my final APK. I've compiled my own aar package of ActionBarSherlock which I've called 'actionbarsherlock.aar'.

Thank you very much for your time and assistance in this matter.I've been experimenting with the new android build system and I've run into a small issue. In this case, the Unity app is a spinning cube.) The guide is this one for for context, I am doing this to be able to launch a sample Unity app from an Android activity. I know what I am trying to do is possible because of the guide, but I don't know what I am missing. aar file into the libs folder, and alter this function in adle(Project:MyApplication) to this:īut it doesn't solve anything. Still in this script, I commented the following line:Īfter all these steps, I have tried to sync the gradle and it still does not recognize the.In the adle (Module:app), I added the first dependency:.In the settings-gradle, I modified the only line to:.Ignoring the question mark, I did 3 things next, following a successful guide: However, when I switch from Android to Project mode, I can see the file still shows a question mark. This error mysteriously disapeared so I'll carry on. aar file after selecting the file, Android Studio studio would tell me it didnt exist. I already had one issue in this phase, perhaps due to the question mark in the.File → New Module → Import JAR/AAR Package.

